Starlogo
For this project we used a program called star logo and it is a program that helps you create different things but, in this project we had to create kaleidoscopes. First we learned about all the ways starlogo works and how all this program is base off of math, we alos learned about rotation and reflection. We had 7 benchmarks and each benchmark helped us get closer and closer to create our kaleidoscopes and it also taught us how starlogo worked and it taught us about rotation and reflection. What I did for my kaleidoscope was create create 3-4 of the same agents witch is the object or thing that is moving to create the shape, so what I did for those agents is create a code and that code created the shapes, I had a certain area where the agent had to stand and it would either go left or right, and that brings me to reflection and rotation. On the last benchmark which was our final kaleidoscope we had to use something called reflection witch was the main thing that you need to create a kaleidoscope so what reflection is lets say your were to create a circle in star logo and its going right but it needs to reflect so it need to the opposite direction and you had to reflect it anywhere but it couldn't touch a certain point that is what reflection is it has to rotate and reflect the opposite direction. A challenge I had with this was that I really didn't get in the beginning but when my teacher explained it and we did more benchmarks I got it.
For this project we used a program called star logo and it is a program that helps you create different things but, in this project we had to create kaleidoscopes. First we learned about all the ways starlogo works and how all this program is base off of math, we alos learned about rotation and reflection. We had 7 benchmarks and each benchmark helped us get closer and closer to create our kaleidoscopes and it also taught us how starlogo worked and it taught us about rotation and reflection. What I did for my kaleidoscope was create create 3-4 of the same agents witch is the object or thing that is moving to create the shape, so what I did for those agents is create a code and that code created the shapes, I had a certain area where the agent had to stand and it would either go left or right, and that brings me to reflection and rotation. On the last benchmark which was our final kaleidoscope we had to use something called reflection witch was the main thing that you need to create a kaleidoscope so what reflection is lets say your were to create a circle in star logo and its going right but it needs to reflect so it need to the opposite direction and you had to reflect it anywhere but it couldn't touch a certain point that is what reflection is it has to rotate and reflect the opposite direction. A challenge I had with this was that I really didn't get in the beginning but when my teacher explained it and we did more benchmarks I got it.